function findInput(el) { el = el.parentNode for (var i = 0; i < el.childNodes.length; i++) if (el.childNodes[i].nodeName == 'INPUT' ) { el = el.childNodes[i]; break; } if (el.nodeName == 'INPUT') return el } function spin(el, dir, inc) { el = findInput(el) if (!el.spin) { var range = [-10000000, 10000000] var func if (el.getAttribute('spinrange')) range = el.getAttribute('spinrange').split('-') if(func = el.getAttribute('spinfunc')) el.spinFunc = new Function(func); el.spinRangeBegin = range[0] el.spinRangeEnd = parseInt(range[1]) el.spin = true } if (el.disabled) return false el.focus() fl = 1/inc fl = (fl > 1) ? fl : 1 var t = parseFloat(el.value) if (isNaN(t)) t = 0 var t = t * fl + dir * fl * inc t = t / fl if (t < el.spinRangeBegin || t > el.spinRangeEnd) return false el.value = t if (el.spinFunc) el.spinFunc() return false } function spinObj(el) { var range = el.getAttribute('spinrange').split('-') this.spin = true this.rangeBegin = range[0] this.rangeEnd = range[1] } function attachSpin(inc,ret) { if (!inc) inc = 1; var t = ''; if (ret) return t; else document.write(t); }